Over three months have gone by since the highly anticipated Cyberpunk 2077 had its disastrous launch and the developer dealt with a lot from Sony removing the game from their store to being hacked. Needless to say, CDProjekt Red is going through a rough spot but the developer has made good on its promise to fix the game and its numerous glitches.
Cyberpunk 2077 recently received its 1.2 patch, a massive package whose size depends on the gaming platform as follows: on PC, it’s 33.6 GB; on Xbox consoles, it’s 40.3 GB; and on PlayStation consoles, it’s 44.102 GB. No matter which platform of your choice, the file size will be massive, and yet players have still reported issues with the game.
The 1.2 Patch
On March 19, CD Projekt Red announced some new details on Cyberpunk 2077’s second big update which included fixing police response to a player’s action to improving the game’s control scheme. The developer said that the update will “make a bigger difference on last-generation consoles and lower performance machines.” The patch notes that were released list hundreds of bug and gameplay fixes.
Other changes include increasing the spawn radius for the police, open-world fixes like vehicle collisions, ray tracing on AMD, and improvements on gigs as well.
But if we defer to what Twitch streamers and YouTubers have been sharing, this game is still in rough shape. In fact, if you go and check out Twitch’s page on Cyberpunk 2077 clips, the majority of them cover the tons of glitches that remain.
Most of the clips belong to the streamer, Vinesauce, and in this particular clip, Vinesauce is trying to spawn one of his cars. However, his efforts lead to an explosive result. Patch 1.2 is the latest in a series of hotfixes, updates, and hotfixes to the updates trying to make right– only to fall short.
The day after Patch 1.2 was released, CD Projekt Red decided to show its roadmap for the game in a strategy update video and the developer stated it has “decided to reconsider” its approach towards Cyberpunk 2077 multiplayer.
The studio wants to focus on bringing online multiplayer to all of its games. CD Projekt joint CEO, Adam Kiciński, says in the strategy update video, “Instead of primarily focusing on one big online experience or game we are focusing on bringing online into all of our franchises one day.”
Like The Witcher 3, Cyberpunk 2077 will have free DLC but delayed until an undisclosed date. CD Projekt Red wants to focus first on fixing the game and its mountain of issues.
Hopefully, this game gets enough fixes and patches to be what it always should have been. It’s clear that this game had too many cooks who wanted to do a thousand different things and kept kicking the can down the road. This has happened to numerous games throughout the years. One that comes to mind is Duke Nukem Forever.
I’ll stay optimistic and look forward to the day Cyberpunk 2077 is free of glitches.
What do you think of this? Do you play Cyberpunk 2077? How bad have the glitches been?
If you liked this article, be sure to check out this one on Sony downsizing and closing its online stores.